I'm having a play with your source at the minute, with a view to getting it running under Linux
Couple of odd errors so far-
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OpenBve.sln(2,18): Error CS8025- Parsing error
Oddly enough the line reference is in the preprocessor statements, & I can't see anything that should cause this off the top of my head- Don't take this as verbatim, my coding skills aren't particularly brilliant! However, I'm presuming you may know slightly better what is going on than I can
Edit: MonoDevelop is parsing the files fine, looks like there may be an odd bug with locales somewhere- I'll look into it.
Secondly, had a prod with SharpDevelop under Windows, these are the errors here:
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Error loading code-completion information for Tao.FreeGlut, Version=2.4.0.2, Culture=neutral, PublicKeyToken=6e602a6ad6c0d06d, processorArchitecture=MSIL from ?:
Could not find assembly file.
Error loading code-completion information for Tao.Glfw, Version=2.6.0.0, Culture=neutral, PublicKeyToken=2bb092b6587e4402, processorArchitecture=MSIL from ?:
Could not find assembly file.
Error loading code-completion information for Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef, processorArchitecture=MSIL from ?:
Could not find assembly file.
I presume these are missing libraries that have been referenced in your source somewhere- Couldn't stick a link somewhere please?
Most I've really done to date with C# is medium-complicating scripting/ DLL stuff, nothing like this complicated!
Final, slightly OT comment- 0.3 is running rather nicely
I've got my route running relatively well, although transparencies need to be fixed for most stuff, and I've got a few missing bits here & there to be sorted.
Cheers
Chris Lees
http://www.bvecornwall.co.uk
